Hold the line at the edge of the galaxy.
Nebula Strike: Galactic Assault is a fast, pocket-sized space shooter from Maximcine Studios — dodge, dash, and blast your way through waves of hostiles one run at a time.
Built for short runs, tuned for high scores.
Every session is a fresh sortie — pick up power-ups, chain kills, and push one wave further than last time.
Wave-based combat
Escalating enemy formations keep every run different, with bosses gating the toughest stretches.
Daily rewards
Log in, claim a bonus, and keep your ship upgraded without grinding for hours.
One-thumb controls
Designed for quick sessions on the go — pick it up, survive a wave, put it down.
Maximcine Studios
Maximcine Studios is an independent games studio building small, focused mobile games — the kind you open for five minutes and stay for twenty.
Nebula Strike: Galactic Assault is our first release, built with Capacitor for Android with a strong emphasis on tight controls, fast feedback, and a game that respects your time.
We're currently prototyping our next project, an early 3D exploration built in Godot — more on that soon.
- FoundedIndie
- First releaseNebula Strike
- EngineCapacitor / Cordova
- Next projectIn prototype